VAMPIRE: The Masquerade  Bloodlines 2

Platige Image Produces Trailer for Vampire: The Masquerade – Bloodlines 2

The long-awaited sequel to the legendary 2004 RPG title has finally been announced fifteen years after the premiere of the first instalment. The announcement of Vampire: The Masquerade – Bloodlines 2 was accompanied by an atmospheric trailer produced by the Polish studio, whose recent credits include the widely-acclaimed cinematic for Metro Exodus: Artyom’s Nightmare.
Paradox Interactive recently announced that it has been developing Vampire: The Masquerade – Bloodlines 2, the sequel to one of the most popular RPGs in the history of the video game industry. The first release in the revamped World of Darkness is highly promising, both in terms of the narrative and also from a technological standpoint – the game will feature real-time ray tracing and Nvidia’s DLSS technology, which uses AI to boost rendering performance on sharp images.

The sequel will be set in contemporary Seattle, with players taking on the role of a fledgling vampire who learns the ins and outs of the World of Darkness by traversing the vampire-infested city.

“The city is the silent protagonist of the film. The opening shots feature Seattle’s port and waterfront, but the combat sequences are set in locations stylized to resemble genuine, ancient subterranean passages. Blood plays a key role in the narrative, as it symbolically drives the vampire city and also stands as a visual commentary on the protagonist’s actions. Beginning with just a few drops, it ends with a monumental wave of blood just moments away from sweeping the waterfront off the face of the city. All this allowed us to blend a more action-oriented approach with the slightly poetic character of the original Bloodlines,” said the director of the cinematic, Jakub Jabłoński.

The Platige Image team, based in Warsaw and led by director Jakub Jabłoński, was responsible for the entire production process – from drafting the screenplay through to the sound design. The only element that was outside the studio’s purview was the voice-over, which was recorded by the game developer Paradox Interactive.
One particularly challenging aspect of the production was the very tight production timeframe. For motion capture recordings, the studio partnered with a highly experienced team of stunt performers.

“The motion capture sessions were easily one of the most interesting parts of the production. The entire story is told from a first-person perspective, so we fitted our performers with head-mounted GoPro cameras, which allowed us to capture truly immersive footage, and get much closer to the characters that the viewers will interact with, and it helped us to really speed up the work on animating the camera. It also meant that the actors and stunt performers took on the role of camera operators. Thanks to the excellent performance of Maciek Kwiatkowski’s tight-knit stunt crew, we managed to shoot all the thrilling fighting sequences in one take. For the calmer scenes, the role of observer was taken on by Olga Szablewicz-Pisuk, who also served as the lead animation artist on the production,” added Jakub Jabłoński.

Vampire: The Masquerade – Bloodlines 2 is the first trailer produced by Platige Image for the Swedish game studio Paradox Interactive. The game is slated for release on PC, PS4 and Xbox One in early 2020, and pre-orders for the versions across all three platforms are already available.

GALLERY

Credits

Director:

  • Jakub Jabłoński

CG Supervisor:

  • Arkadiusz Piwiec

Art Director:

  • Jakub Jabłoński

Executive Producer:

  • Piotr Prokop

Producer:

  • Marina Borokhova

 

Director:

  • Jakub Jabłoński

CG Supervisor:

  • Arkadiusz Piwiec

Art Director:

  • Jakub Jabłoński

Executive Producer:

  • Piotr Prokop

Producer:

  • Marina Borokhova

 

Head of Production:

  • Magdalena Machalica

Head of CG:

  • Bartłomiej Witulski

Department coordinator:

  • Tomasz Wróbel
  • Karolina Koszewska

Production coordinators:

  • Piotr Gochnio
  • Marcin Kurowski
  • Justyna Ołtarzewska
  • Klaudia Sordyl
  • Anna Stańczak

 

Lead Character Artist:

  • Sebastian Lautsch

Character Artists:

  • Filip Adamiak
  • Amelia Baj
  • Szymon Kaszuba
  • Artur Owśnicki
  • Izabela Poznańska
  • Agnieszka Strzęp
  • Klaudiusz Wesołowski

 

Lead Asset Look Dev Artist:

  • Bartosz Skrzypiec

Asset Look Dev Artists:

  • Filip Adamiak
  • Sebastian Deredas
  • Piotr Nowacki
  • Piotr Orliński
  • Żaneta Szabat

 

Lead Set Dressing Artist:

  • Michał Rudkowski

Set Dressing Artists:

  • Robert Kudera
  • Nauzet Naranjo
  • Michał Witek
  • Rafał Bartnik
  • Rafał Waniek
  • Andrzej Augustyniak
  • Tomek Kawecki
  • Robert Filipowicz
  • Adam Zimirski
  • Michał Horba
  • Adrian Jaśkiewicz
  • Adam Jakimiuk
  • Anna Dąbrowska
  • Marcin Białecki
  • Ireneusz Jaworski
  • Patryk Enerlich

 

Lead Layout Artist:

  • Dominik Wawrzyniak

Layout Artists:

  • Michał Kaleniecki
  • Grzegorz Mazur
  • Marta Wadecka
  • Bartłomiej Kik

 

Lead Animation Artist:

  • Olga Szablewicz-Pisuk

Animation Artists:

  • Krzysztof Faliński
  • Błażej Andrzejewski
  • Andrzej Ellert

 

Lead Character TD:

  • Bartłomiej Przybylski

Character TD:

  • Olga Bieńko
  • Robert Chrzanowski
  • Mateusz Matejczyk
  • Rafael Vitoratti

 

Hair Groomer Artists:

  • Mirosław Pączkowski
  • Marcin Kłusek

 

Character FX Artist:

  • Bartosz Miraś
  • Kacper Żuliński
  • Oleksandr Gorodyskyi

 

Lead FX Artist:

  • Michał Firek

FX Artists:

  • Agata Cichosz
  • Michał Grądziel
  • Rafał Rumiński
  • Mirco Paolini

 

Look Dev Artists:

  • Mateusz Sroka
  • Paweł Szklarski

 

Lead Lighting Artist:

  • Przemysław Patyk

Lighting Artists:

  • Michał Pancerz
  • Michał Witek

 

Matte Paint Artist:

  • Adam Trędowski
  • Damian Bajowski

 

Lead Compositing Artist:

  • Mateusz Węglarz

Compositing Artists:

  • Adam Janeczek
  • Witold Płużański
  • Karol Klonowski

 

Motion Design Artist:

  • Robert Bielecki
  • Krystian Dulnik

 

Additional Art Research:

  • Patrycja Domańska

 

Grading:

  • Piotr Sasim

Online:

  • Piotr Popielawski

 

Data Wrangler:

  • Michał Własiuk

Audio/Video Technique:

  • Maciej Żak
  • Maciej Niemirski

 

Storyboard:

  • Andrzej Grzechnik

 

Translator:

  • Jan Szelągiewicz

 

CTO:

  • Tomasz Kruszona

 

Lead Pipeline TD:

  • Jarosław Zawiśliński

Pipeline TD:

  • Łukasz Dąbała
  • Witold Duraj
  • Tomasz Kurgan
  • Maksim Kuzubov

 

Lead Render Wrangler:

  • Rafał Wójcikowski

Render Wranglers:

  • Kamil Boryczko
  • Marcin Jóźwiak
  • Ewelina Romejko
  • Piotr Szczepaniak

 

Head of IT:

  • Piotr Getka

IT:

  • Jakub Dąbrowski
  • Krzysztof Konig
  • Marcin Maciejewski
  • Łukasz Olewniczak

 

Motion Capture TD:

  • Grzegorz Mazur

Motion Capture Junior TD:

  • Aleksander Szymkuć

 

Music:

  • Jakub Wojciechowski

Sound:

  • Platige Image

Sound Design:

  • Wojciech Chołaściński

Sound Producer:

  • Sabina Pająk-Maciaś

 

Special thanks:

  • Wojciech Idzi
  • Igor Zanic
More credits +